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Atlantic puffin
Atlantic puffin










atlantic puffin
  1. Atlantic puffin movie#
  2. Atlantic puffin update#
  3. Atlantic puffin free#
  4. Atlantic puffin windows#

  • In order to avoid several Maya issues, the 3Delight for Maya plug-in file name has changed.
  • Fixed incorrect rendering of incandescence in some VDB files.
  • Minor cosmetic fixes in Maya 2016 and up.
  • Fixed an issue slowing down 3Delight for Maya output when there are multiple light sources (issue 6355).
  • Fixed issue where IPR session would ignore many render pass settings, such as the Collection to render (issue 6354).
  • atlantic puffin

  • Fixed issues when using the Favorites material feature with 3Delight materials.
  • Atlantic puffin update#

    You may need to update your Favorites materials to reflect this change. Previously, they were also listed in the Maya section.

  • The 3Delight materials are now only listed in the 3Delight section of the Hypershade.
  • Fixed issue that prevented creating 3Delight materials by pressing the tab key in the Node Editor.
  • Please note that this procedure should be ran on each referenced scene. It is recommended to inspect the resulting new nodes to make sure all settings have been carried over. This migration procedure is not applied automatically it must be called by the user.
  • After the procedure has completed, the old shading nodes will be placed in a old3DelightShadingNodes set, for user inspection and deletion.
  • Hypershade shader assignments will be preserved.
  • atlantic puffin

  • Existing values, keys & connections are migrated to a newly created shading node that has the revised type name.
  • The procedure will look for all old 3Delight material nodes in the scene.
  • The DL_migrateAllDeprecatedShadingNodes() procedure is provided as a tool to help migrating existing scenes.

    Atlantic puffin windows#

    Plug-in for Maya 2017 now available for OS X, Windows and Linux.Fixed issue when rendering multiple references to the same XGen objects (issue 6378).Fixed issue when rendering XGen objects which is more likely to happen when the 3Delight_XGen project path is set to a Windows network drive (issue 6369).

    Atlantic puffin movie#

  • Fixed error when the render camera uses an Image Plane that is set to an unsupported image type ( Texture and Movie types are not supported) (issue 6371).
  • atlantic puffin

  • Fixed issue when rendering XGen objects on OS X (issue 6359).
  • Atlantic puffin free#

    Version number bump for the free package update.This also resolves issues related to applying a "preset" or keying one of these shaders. Better handling of attribute changes on 3Delight shaders to reduce the number of shader recompilations.Using the Custom Geometry XGen primitive type is now possible with the the 3Delight for Maya licence (issue 6393).Fixed issue when displaying a 3Delight Material node from an older scene in the Attribute Editor.Fixed a bug in brownian hypershade node.Error: A permanent scriptJob cannot be killed. after clicking the Copy Tab button) (issue 6476).įixed issue that would produce the following Maya error (issue 6440): Fixed possible crash in Maya 2017 when editing a Render Pass displayed in a separate window (i.e.Fixed issue in Maya 2017 where some Render Pass attribute would be displayed with incorrect sensitivity (issue 6477).Fixed issue in Maya 2017 where changes to some option menus that control Render Pass attributes would not be displayed properly (issue 6479), and not always reflected in the Render Settings window.The previous default value was '2' 'Pixels'. The Image Layers Outlining Width is now set to '0.2' '% of Frame Width' by default.Cumulates 3Delight changes since previous package.Turing this feature back on may require closing and opening again the NodeEditor or Hypershade to update the swatches. Fixed issue where shaders would be recompiled even though swatch rendering is turned off.












    Atlantic puffin