


Atlantic puffin update#
You may need to update your Favorites materials to reflect this change. Previously, they were also listed in the Maya section.

Atlantic puffin windows#
Plug-in for Maya 2017 now available for OS X, Windows and Linux.Fixed issue when rendering multiple references to the same XGen objects (issue 6378).Fixed issue when rendering XGen objects which is more likely to happen when the 3Delight_XGen project path is set to a Windows network drive (issue 6369).
Atlantic puffin movie#

Atlantic puffin free#
Version number bump for the free package update.This also resolves issues related to applying a "preset" or keying one of these shaders. Better handling of attribute changes on 3Delight shaders to reduce the number of shader recompilations.Using the Custom Geometry XGen primitive type is now possible with the the 3Delight for Maya licence (issue 6393).Fixed issue when displaying a 3Delight Material node from an older scene in the Attribute Editor.Fixed a bug in brownian hypershade node.Error: A permanent scriptJob cannot be killed. after clicking the Copy Tab button) (issue 6476).įixed issue that would produce the following Maya error (issue 6440): Fixed possible crash in Maya 2017 when editing a Render Pass displayed in a separate window (i.e.Fixed issue in Maya 2017 where some Render Pass attribute would be displayed with incorrect sensitivity (issue 6477).Fixed issue in Maya 2017 where changes to some option menus that control Render Pass attributes would not be displayed properly (issue 6479), and not always reflected in the Render Settings window.The previous default value was '2' 'Pixels'. The Image Layers Outlining Width is now set to '0.2' '% of Frame Width' by default.Cumulates 3Delight changes since previous package.Turing this feature back on may require closing and opening again the NodeEditor or Hypershade to update the swatches. Fixed issue where shaders would be recompiled even though swatch rendering is turned off.
